Stanly Football Notebook: Oct. 27
Published 12:47 am Saturday, October 26, 2019
In football games on Friday night, West Stanly put its undefeated season on the line while Albemarle hosted South Davidson for homecoming night and South Stanly traveled to Chatham Central.
West Stanly 42, Montgomery Central 6
The Colts continued to win in 2019 with a road victory in a game played at the old West Montgomery High School football stadium over the Timberwolves.
West scored 14 points in the first quarter including a 27-yard touchdown pass from Jordan Manshack to Jordan Poole.
Manshack scored on a 15-yard keeper in the second quarter and later found Gavin Hudson with a 15-yard TD pass later in the period. A 1-yard TD run late in the first half put the Timberwolves on the board, making the halftime score 27-6.
West added two touchdowns in the second half.
The Colts (8-0, 2-0 RRC) travel to Anson County (5-3, 2-0 RRC) Friday. The Bearcats were idle this week.
Albemarle 60, South Davidson 8
The Bulldogs improved to 3-2 in the Yadkin Valley Conference and ended a two-game slide with a lopsided win on South Davidson.
Julius Smith scored an early touchdown on an 80-yard run for Albemarle (3-6, 3-2 YVC) while his brother, Josh Smith, hauled in a first-quarter touchdown pass for 55 yards and had a 70-yard kickoff return for a score as well.
The Bulldogs travel to South Stanly Friday.
South Stanly 56, Chatham Central 10
The Bulls (5-4, 3-1 YVC) went on the road Friday night and moved to a game over the .500 mark with a blowout win over the winless Bears.
Chatham took the early lead in the first quarter but South scored four straight touchdowns. Jaquez Cooke ran for two touchdowns then caught a TD pass from Jadarius Smith, while Marcus Greene added a 1-yard TD run. At halftime, South Stanly led, 27-10.
Devin Greene and Cooke added rushing TDs in the second half while Logan Lilly added a long fumble return on defense for a score. South also got a safety on a bad punt snap by Chatham.
Smith added the final TD of the game on the ground, sending the game to a running clock.